Glimstone Grab

By Cheeky Parrot Games

PledgeMe.Project

Game,



NZ $5,225 pledged


45 people pledged


2 days left


NZ $5,000 minimum target


100 100% Complete

Pledges will only be confirmed if the target is reached by: 21/07/2024 at 10:00 PM (NZST)

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About

Glimstone Grab

Project 2024-05-21 15:33:34 +1200

Overview

A cooperative adventure for 2-4 players set in the magical universe of our bestselling game, Hoard. A clutch of greedy trolls threaten the town of Much Middling: they are snatching magical gems from the forest but also the children who come to play with them! Enter the Wizard Widdershins and his sidekick Esmeralda who will use the Glimstones to banish the trolls and save the day.

Glimstone Grab features a modular donut-shaped board, 40 glimstones in five different shapes and colours, and the enchanting artwork of Tim Kings-Lynne. On your turn, first reveal an event card to see what's happened that day. Perhaps the trolls have grabbed another child or an animal friend has stolen one of their gems for the heroes. The forest fairy, the dreaded Mother of Trolls, or a curiously aggrieved dragon might arrive on the scene to complicate your task. Resolve the event card, then use your movement cards to take the wizard or Esmeralda around the board to collect gems. Maneuver them into place opposite each other and they can perform a banishment spell. You win once you've banished the last troll, but if a player ends their turn and all the children are captured, your team loses. Thankfully the Glimstones are able to automagically rescue children, but you have to deploy them efficiently. The other way you can lose is if there are no meeting spots left for our heroes because the trolls have taken too many gems. You can read more about how the game is played here or if you prefer more detail, there is a draft of the rules on BoardGameGeek.

Glimstone Grab is challenging and fun. Settings to play a beginner, medium, and hard game are provided, but there is a also wide scope for players to create their own challenges, primarily by putting together a bespoke subset of event cards to play with.

What's in the box?

Glimstone Grab will be presented in a square box measuring 23 x 23 x 4.5 cm (the same size as the Patchwork game). Inside it you will find:

  • 5 double-layer interlocking board tiles
  • 7 standees: Wizard Widdershins, Esmeralda, 5 children
  • 40 Glimstones (small plastic gemstones in five colours/shapes)
  • 28 Event cards
  • 40 Movement cards, cards for the heroes' gem sacks
  • Wooden die with coloured sides
  • Rule book (8 pages)
  • and of course, five punchboard full-body trolls plus their accoutrements!

Why crowdfund, why on PledgeMe, and why should I back this?

Cheeky Parrot Games has been in business for 10 years. Like other enterprises, board games are an incremental business: we publish a game, we invest nearly all the proceeds into developing and publishing the next one. Since we aim to create enduring family favourites, we also have existing titles to keep in print. For example, at the beginning of this year, we reprinted Hoard and Granny Wars and even sent some copies to Australia, which dipped heavily into our coffers. Glimstone Grab will be a bit more expensive than our typical fare, i.e. small box games which sell between $20-35, and so we really want to get it to market in time for Christmas 2024, when people might have a little more money to spend. If we're able to pre-sell the equivalent of 100 copies on PledgeMe, that will enable us to get manufacture underway by August 1 and copies landed in New Zealand by late November.

We're not interested in running a big splashy international campaign. New Zealand is our home, the pallet of games will come to our storage in Auckland, and we want to fulfill all pledges from here. We're certain that using our local Kiwi crowdfunding site PledgeMe again (we've run two successful prior campaigns here) and rallying our friends, fans, and retailers to to support us will get us the extra bit of help this particular project needs to get off the ground. Of course we do welcome pledges from outside NZ and have converted the Glimstone Grabber pledge to some other currencies for your convenience (scroll down).

Consider backing Glimstone Grab to support Kiwi game design and development. Cheeky Parrot specialises in publishing first-time designers, and we're doing that again here. You will also get to be one of the first people to play the finished game, as there will be a lag between fulfilling pledges and getting the games into distribution. And finally, back us because we have a solid track record of publishing genuinely entertaining and unique high-quality games. You'll be in for a lot of fun and enjoyment with your friends and family.

PS We're also going to have some fun during the campaign. As Tim finishes up the artwork, backers will get to weigh in on crucial questions such as how to best depict a troll fart and what to name the hapless children of Much Middling. (The trolls already have names, and we'll reveal those in due course.)

Timeframe and partners

Tim will be finishing up artwork and Julia will be fine-tuning the directions over the month our PledgeMe campaign runs. Our manufacturer is Whatz Shanghai, who have published most of the other Cheeky Parrot titles. They do fine work and tell us if we can provide the files for the game by August 1, Glimstone Grab should be ready to ship to New Zealand by mid-October. Then it is in the hands of our outstanding logistics company, Blondi Logistics, and their agents, who should be able to deliver the games to Cheeky Parrot by late November. We will send copies to backers immediately and allow at least a week or two for you to enjoy your games exclusively before we supply them to our retailers.

Testimonials

Glimstone Grab has been under development for quite some time, so we've been able to playtest it at board gaming events all around New Zealand. Click here to read what people are saying about the game.

Here is a brief review by BoardgamingParent, who played the hard game with us at Wellycon this year.

Stretch goals

We are funded with two days to spare so let's see if we can meet our first stretch goal of $5250. If we do, all copies of Glimstone Grab will include a small black velvet bag, perfect for storing the gems and die. I'll share a photo of what Whatz has sourced in the next update.

Glimstone Grabber pledge (one copy of the game posted to you) in different currencies. $50 NZ = ~$65 Australian, $55 US, 51 Euro, 24 pound sterling

We anticipate that the RRP of Glimstone Grab will be between $45 and $50 NZ.

Please email us, comment below, or contact us via social media if you have any questions about Glimstone Grab, our campaign, or Cheeky Parrot Games. 

 




 

Comments

Updates 6

Campaign Heats Up!

17/07/2024 at 3:47 PM

Kia ora Glimstone Grabbers,

After hibernating for about a week, our campaign has roared back into life and we’re just $150 from our target as I write. Thanks to you all and welcome to our newest backers!

I’ve been running an ad on Facebook to promote the campaign, you can see it above. Tim’s fabulous card art made it easy to throw something together, and it looks like it’s yielded a pledge or two so far.

Today I thought I’d share one of the finished road tiles. These will be made of two layers with little pits cut out of the top layer (blue outlines) to help keep the gems contained. Like all road tiles, this one has two potential meetings spots for our heroes and some directional cues to remind players that Wizard Widdershins flies clockwise and Esmeralda walks anticlockwise.
Glimstone Grab road tile

This tile includes the path Glimstone’s five children line up on. When a troll snatches a child, it takes the one closest to the clearing, and when a hero rescues a child, the child goes to the back of the line, as far from the clearing as possible. But the path is really a bit of a conveyor belt, as the children just do not learn their lesson and keep falling into the clutches of the trolls. This is of course the challenge players have to work against as they conspire to banish the trolls, since they can lose if all children are captured at the end of anyone’s turn.

Here are the hapless little urchins with their associated colour: when either hero collects three or more gems of that colour, the gems travel to the trolls’ clearing and make a big flash of that colour. As the greedy trolls grab for the gems, their distraction enables the child of that colour to escape. Since this happens automagically and the gems are lost to the trolls, players should avoid collecting too many of one colour unless they want to effect a rescue. Sometimes getting another troll banished has to take priority.

We’re not sure exactly what the trolls have in mind for the children, though there will be a hint on the reverse side of the prison tile where they hold the children hostage!

By the way, the children, like the heroes, will be full body punchboard standees. On one side they'll look calm and on the other, panicked! The children still need names and we are entertaining suggestions.

You'll hear from me next on Saturday after our evening at Cakes n Ladders on Friday. We should be able to discuss our stretch goal then!

More Card Art and a Magic Wand

11/07/2024 at 5:22 PM

Kia ora koutou,

Ten more days left in our campaign! Here's hoping for a big finish.

Tim has been working away and I have more event card artwork to share. The event cards are meant to look like pages in a fairytale. In the game’s directions, we’ve included some pullout text advising that when playing with small children, assign a hammy adult or older child to draw and read all the event cards, embellishing to make it especially fun and entertaining. We plan to label the game for ages 8+ but I was able to keep a bright 6-year-old engaged by doing this when I played with him and his dad recently.

To foster your creativity, we will include one blank event card and invite players to make up their own event. If your card works well, let us know about it so we can share on the game's website. You’ll also be able to tailor your event card deck to make your game harder or easier as desired.

We’d imagined the custom die (aka the magic wand) would look a bit like the one on the right, in shades to match the gems as closely as possible, but in going back and forth with the manufacturer, I saw I’d need to pay a tooling cost anyway... Our die will have six custom shapes, the better to match the gems. This is a welcome improvement to make Glimstone Grab colourblind-friendlier as well! Whatz is having a sample made and I'll share photos when it arrives.

Finally, if you’re in Auckland, I’ll be showing off the game at Cakes n Ladders next Friday evening from 7:30 pm. Here’s the Facebook event. Hope to see lots of you there!

Our Fabulous Fairy

05/07/2024 at 12:26 PM

Good afternoon Troll Banishers.

I’ve had a busy week making quarterly catch-up calls and writing emails to Cheeky Parrot retailers. Fingers crossed more of them will pledge for the retailer reward, but in any event, we are over 40% to goal now, and Board Games by the Bay Hamilton this weekend will give us some needed exposure.

Tim has continued working his magic and today I’m so delighted to present our Forest Fairy event card. Now, growing up with the Wizard of Oz, when I hear fairy, I tend to think of a pretty blonde woman in a pink gown….but that’s boring!

Jono and I talked about this when we were last together at Wellycon 2023 and we both loved the idea of a bearded lady as our fairy. I’d been following Wellington’s colourful Queen Olivia III on Twitter for some time, so since I was in town, I contacted them, we met for coffee, and they were enthusiastic about being our model. What a wonderful way to inject a bit of Aotearoa into what is a very European-looking game!


Connie and Julia, Queen Olivia III and Tim

I kept the involvement of Queen Olivia III, also known as Connie, mostly under my hat for the past year and now, to use a phrase from our last published game, Ulterior Design, I feel like we were trending before it was cool, as drag queens have been in the news a bit lately! Connie’s inclusion simply continues Cheeky Parrot’s mission that the characters we include in our games represent a diverse slice of humanity. We’ve even been recognized for this: tonight, Ulterior Design is in contention for a “Pav” award at the New Zealand Games Festival in the category of the Diverse Delight: Excellence in Representation!

You can find out more about Connie here. They are in the midst of publishing a book about cats which they call “Cuddle Units”.

Without further ado, here is Connie as our Forest Fairy. As you can see, their agenda is all about getting the gems away from those smelly trolls and back in the forest where they belong!

Have a great weekend, everyone!

If a Troll Farts in the Woods...

30/06/2024 at 4:05 PM

Kia ora koutou.

As mentioned in the body of the campaign, I've been working on formatting the rules of Glimstone Grab. It looks like they are going to be an 8 page booklet that will include some detailed illustrations, an FAQ, and a special challenge for players to experiment with the game settings and tell us what they come up with. To further creativity, we'll include a blank event card so players can make up an event of their own.

When it comes to hilarity and usefulness, it will be hard to rival the Trolls Fart event card. Credit for this idea goes to Sven of Cheap Sheep Games, who played a very early prototype. When the trolls fart, the children recoil from the clearing, protecting them from being snatched for that and the subsequent turn. The invisible barrier does work both ways: during the "fart turn", no child can be rescued either.Trolls Fart! drafts

Tim has come up with a few drafts for this card. Tell us which one you think captures the essence (cough, gag) of the card the best! I'm leaning toward one or two, but number three has some appeal as well. Shall we call that the nuclear option?

If you'd like to see the draft rules, they are up on the BoardGameGeek website.

In other news, blind testing starts this week for one prototype, while the other will be available to play at Hamilton Board Games by the Bay next Sunday.

Finally, before Pride Month ends, and as you may have seen elsewhere, Jono and I loved the idea of a bearded lady as our Forest Fairy. I'll be telling you all about that card and the Wellington personality who served as its model in a future update. I can say that Tim's draft ideas have us squealing with anticipation!

 

Rolling and Grabbing

25/06/2024 at 2:53 PM

Good afternoon all!

Yes, our campaign rolls along and we are over a quarter of our way to target, but the special challenge of PledgeMe is that it simply doesn’t tend to attract browsing gamers the way a certain American platform does, so we appreciate your help in sharing the campaign. Thank you!

At Wellycon this year, I met Alex of Bespoke Boutique and realised dice trays would make a great add-on for Glimstone Grab pledges. Dice trays are a fun way to give your games a personal touch and to prevent dice rolls from scattering your Glimstones or scuffing the surface you play on.

Like Cheeky Parrot, Bespoke Boutique has been in business ten years, although it began life as the Bow Wow Boutique, offering custom designs on dog collars and leads. Today Alex works with artists all over Aotearoa, bringing their art to life on a wide range of everyday items from magnets to mugs, hair bows to belts.

Anyway, I had Alex make me some sample Grab and Cheeky-themed trays and yesterday they arrived. What I can add that may not be evident in the photo, is that the base is a black artificial leather material and the interior has a lovely suede-like feel. Buttoned up, the tray measures 20 cm across and 4.5 cm high and when not in use, you can store it flat.

These normally sell for $35, but you can add one to your pledge for $30, including shipping. Your choice of five colours: red, blue, green, yellow, or pink and design: Glimstone Grab logo, Esmeralda, or Wizard Widdershins. I note that the latter two would also accessorize your copy of our Hoard game, which also comes with a custom die. 

Talking Troll

22/06/2024 at 3:53 PM

Welcome everyone and thanks especially to our first fourteen backers who have brought us just over 17% to our target, a decent start!

Today I thought we'd talk troll, in fact Glimstone Grab's original name was the pithy "Road Troll" but I preferred to go with something a little punchier and non-anachronistic. We asked our quarterly newsletter readers for suggestions and it was Chazy who came up with Glimstone Grab.

The game originally had four trolls, the three miscreants on the right plus the lovely creature in the video short--my favourite sequence in the campaign video. They were nameless until Bay Con last year, when Alanah suggested "Hornald" for the blue troll. Jono and I had a laugh over that, and he promptly came up with Ethel for the yellow-skilled troll and Goosebairn for the red. By this point, we'd debuted the Mother of Trolls, a fifth troll to add more of a challenge to some games . My high school English teacher would be delighted to hear I was taking inspiration from Beowulf, the old English epic poem about a monster-slayer. To help tip more players off to the reference, the green troll was christened as Grendelia. If you're keeping track, yes, three of the five trolls are meant to be female in appearance, if not terribly feminine!

The trolls were just about the first pieces of art Tim created for the game and in prototype form, they've been mug shots glued to poker tokens. However, the finished game will feature full-bodied trolls, complete with little cavities where the gems can be placed when they get banished. No, as naughty as they've been, we don't kill things at Cheeky Parrot, rather the trolls are exiled, with the magical gems there to keep them finding their way back to the clearing until they've seen the error of their ways!

Here is a glimpse of the draft Mother of Trolls. In order to fit all five in the clearing, I've suggested to Tim that we depict her as reclining on cushions, perhaps fanned by an imp, so we will share her again when she's been re-orientated to landscape mode!

Thank you for coming to my Troll Talk! Hope you're enjoying the weekend and see you again soon.

Julia

    Pledgers 45

    kerry Lindbom
    19/07/2024 at 10:30am

    "Kerry @ Pete Well done Jono."

    Lysette Reid
    19/07/2024 at 12:15am

    "Woo hoo!"

    Pam
    18/07/2024 at 10:09pm

    "Congratulations on a successful campaign! Looking forward to final copy of Glimstone Grab!"

    Sonya McGarvey
    18/07/2024 at 7:19pm
    Mewington's Book Shoppe
    18/07/2024 at 5:43pm

    "Congratulations Cheeky Parrot Games, we are so excited for you! Looking forward to stocking Glimstone Grab :D - Kate & Nicola"

    Meepleopolis
    18/07/2024 at 2:11pm
    Tim
    17/07/2024 at 11:48am
    Robert
    17/07/2024 at 9:22am
    Gina Sullivan
    16/07/2024 at 6:43pm
    Tahae Lowe
    16/07/2024 at 11:37am

    "Hi, $170 plus $155 for an additional 6 copies. cheers"

    Sandy
    16/07/2024 at 9:55am
    Leah Breeds
    15/07/2024 at 8:30pm
    Anna-Ruth
    15/07/2024 at 6:25pm
    Anonymous pledger
    07/07/2024 at 9:56pm
    Anonymous pledger
    05/07/2024 at 3:40pm
    Joel Bradley
    04/07/2024 at 2:20pm
    Nicolas zawadzki
    03/07/2024 at 8:41pm
    Daniel McNicoll
    01/07/2024 at 2:12pm
    Cheap Sheep Games
    01/07/2024 at 6:07am

    "Finally, I was waiting for this for years. Excited to see the game has come to its final stage. Can't wait to play."

    William MacGillivray
    29/06/2024 at 3:43am
    Tawa Books and Post
    27/06/2024 at 2:54pm
    Lysette Reid
    27/06/2024 at 9:27am

    "Great game!"

    Amanda Milne
    27/06/2024 at 1:11am
    Karen Dransfield
    26/06/2024 at 1:14am
    Amanda Milne
    25/06/2024 at 6:51pm
    Kirsten Lunde
    24/06/2024 at 8:58pm

    "So excited for this launch! It's been wonderful to see Glimstone Grab developing. <3"

    Joseph Sim
    24/06/2024 at 7:17pm
    Carl de Visser
    24/06/2024 at 5:17pm
    Stacey Francis
    23/06/2024 at 9:49pm
    Anna French
    23/06/2024 at 11:41am

    Followers 1

    Followers of Glimstone Grab

    Glimstone Grab

    Project 2024-05-21 15:33:34 +1200

    Overview

    A cooperative adventure for 2-4 players set in the magical universe of our bestselling game, Hoard. A clutch of greedy trolls threaten the town of Much Middling: they are snatching magical gems from the forest but also the children who come to play with them! Enter the Wizard Widdershins and his sidekick Esmeralda who will use the Glimstones to banish the trolls and save the day.

    Glimstone Grab features a modular donut-shaped board, 40 glimstones in five different shapes and colours, and the enchanting artwork of Tim Kings-Lynne. On your turn, first reveal an event card to see what's happened that day. Perhaps the trolls have grabbed another child or an animal friend has stolen one of their gems for the heroes. The forest fairy, the dreaded Mother of Trolls, or a curiously aggrieved dragon might arrive on the scene to complicate your task. Resolve the event card, then use your movement cards to take the wizard or Esmeralda around the board to collect gems. Maneuver them into place opposite each other and they can perform a banishment spell. You win once you've banished the last troll, but if a player ends their turn and all the children are captured, your team loses. Thankfully the Glimstones are able to automagically rescue children, but you have to deploy them efficiently. The other way you can lose is if there are no meeting spots left for our heroes because the trolls have taken too many gems. You can read more about how the game is played here or if you prefer more detail, there is a draft of the rules on BoardGameGeek.

    Glimstone Grab is challenging and fun. Settings to play a beginner, medium, and hard game are provided, but there is a also wide scope for players to create their own challenges, primarily by putting together a bespoke subset of event cards to play with.

    What's in the box?

    Glimstone Grab will be presented in a square box measuring 23 x 23 x 4.5 cm (the same size as the Patchwork game). Inside it you will find:

    • 5 double-layer interlocking board tiles
    • 7 standees: Wizard Widdershins, Esmeralda, 5 children
    • 40 Glimstones (small plastic gemstones in five colours/shapes)
    • 28 Event cards
    • 40 Movement cards, cards for the heroes' gem sacks
    • Wooden die with coloured sides
    • Rule book (8 pages)
    • and of course, five punchboard full-body trolls plus their accoutrements!

    Why crowdfund, why on PledgeMe, and why should I back this?

    Cheeky Parrot Games has been in business for 10 years. Like other enterprises, board games are an incremental business: we publish a game, we invest nearly all the proceeds into developing and publishing the next one. Since we aim to create enduring family favourites, we also have existing titles to keep in print. For example, at the beginning of this year, we reprinted Hoard and Granny Wars and even sent some copies to Australia, which dipped heavily into our coffers. Glimstone Grab will be a bit more expensive than our typical fare, i.e. small box games which sell between $20-35, and so we really want to get it to market in time for Christmas 2024, when people might have a little more money to spend. If we're able to pre-sell the equivalent of 100 copies on PledgeMe, that will enable us to get manufacture underway by August 1 and copies landed in New Zealand by late November.

    We're not interested in running a big splashy international campaign. New Zealand is our home, the pallet of games will come to our storage in Auckland, and we want to fulfill all pledges from here. We're certain that using our local Kiwi crowdfunding site PledgeMe again (we've run two successful prior campaigns here) and rallying our friends, fans, and retailers to to support us will get us the extra bit of help this particular project needs to get off the ground. Of course we do welcome pledges from outside NZ and have converted the Glimstone Grabber pledge to some other currencies for your convenience (scroll down).

    Consider backing Glimstone Grab to support Kiwi game design and development. Cheeky Parrot specialises in publishing first-time designers, and we're doing that again here. You will also get to be one of the first people to play the finished game, as there will be a lag between fulfilling pledges and getting the games into distribution. And finally, back us because we have a solid track record of publishing genuinely entertaining and unique high-quality games. You'll be in for a lot of fun and enjoyment with your friends and family.

    PS We're also going to have some fun during the campaign. As Tim finishes up the artwork, backers will get to weigh in on crucial questions such as how to best depict a troll fart and what to name the hapless children of Much Middling. (The trolls already have names, and we'll reveal those in due course.)

    Timeframe and partners

    Tim will be finishing up artwork and Julia will be fine-tuning the directions over the month our PledgeMe campaign runs. Our manufacturer is Whatz Shanghai, who have published most of the other Cheeky Parrot titles. They do fine work and tell us if we can provide the files for the game by August 1, Glimstone Grab should be ready to ship to New Zealand by mid-October. Then it is in the hands of our outstanding logistics company, Blondi Logistics, and their agents, who should be able to deliver the games to Cheeky Parrot by late November. We will send copies to backers immediately and allow at least a week or two for you to enjoy your games exclusively before we supply them to our retailers.

    Testimonials

    Glimstone Grab has been under development for quite some time, so we've been able to playtest it at board gaming events all around New Zealand. Click here to read what people are saying about the game.

    Here is a brief review by BoardgamingParent, who played the hard game with us at Wellycon this year.

    Stretch goals

    We are funded with two days to spare so let's see if we can meet our first stretch goal of $5250. If we do, all copies of Glimstone Grab will include a small black velvet bag, perfect for storing the gems and die. I'll share a photo of what Whatz has sourced in the next update.

    Glimstone Grabber pledge (one copy of the game posted to you) in different currencies. $50 NZ = ~$65 Australian, $55 US, 51 Euro, 24 pound sterling

    We anticipate that the RRP of Glimstone Grab will be between $45 and $50 NZ.

    Please email us, comment below, or contact us via social media if you have any questions about Glimstone Grab, our campaign, or Cheeky Parrot Games. 

     




     

    Comments

    Campaign Heats Up!

    17/07/2024 at 3:47 PM

    Kia ora Glimstone Grabbers,

    After hibernating for about a week, our campaign has roared back into life and we’re just $150 from our target as I write. Thanks to you all and welcome to our newest backers!

    I’ve been running an ad on Facebook to promote the campaign, you can see it above. Tim’s fabulous card art made it easy to throw something together, and it looks like it’s yielded a pledge or two so far.

    Today I thought I’d share one of the finished road tiles. These will be made of two layers with little pits cut out of the top layer (blue outlines) to help keep the gems contained. Like all road tiles, this one has two potential meetings spots for our heroes and some directional cues to remind players that Wizard Widdershins flies clockwise and Esmeralda walks anticlockwise.
    Glimstone Grab road tile

    This tile includes the path Glimstone’s five children line up on. When a troll snatches a child, it takes the one closest to the clearing, and when a hero rescues a child, the child goes to the back of the line, as far from the clearing as possible. But the path is really a bit of a conveyor belt, as the children just do not learn their lesson and keep falling into the clutches of the trolls. This is of course the challenge players have to work against as they conspire to banish the trolls, since they can lose if all children are captured at the end of anyone’s turn.

    Here are the hapless little urchins with their associated colour: when either hero collects three or more gems of that colour, the gems travel to the trolls’ clearing and make a big flash of that colour. As the greedy trolls grab for the gems, their distraction enables the child of that colour to escape. Since this happens automagically and the gems are lost to the trolls, players should avoid collecting too many of one colour unless they want to effect a rescue. Sometimes getting another troll banished has to take priority.

    We’re not sure exactly what the trolls have in mind for the children, though there will be a hint on the reverse side of the prison tile where they hold the children hostage!

    By the way, the children, like the heroes, will be full body punchboard standees. On one side they'll look calm and on the other, panicked! The children still need names and we are entertaining suggestions.

    You'll hear from me next on Saturday after our evening at Cakes n Ladders on Friday. We should be able to discuss our stretch goal then!

    More Card Art and a Magic Wand

    11/07/2024 at 5:22 PM

    Kia ora koutou,

    Ten more days left in our campaign! Here's hoping for a big finish.

    Tim has been working away and I have more event card artwork to share. The event cards are meant to look like pages in a fairytale. In the game’s directions, we’ve included some pullout text advising that when playing with small children, assign a hammy adult or older child to draw and read all the event cards, embellishing to make it especially fun and entertaining. We plan to label the game for ages 8+ but I was able to keep a bright 6-year-old engaged by doing this when I played with him and his dad recently.

    To foster your creativity, we will include one blank event card and invite players to make up their own event. If your card works well, let us know about it so we can share on the game's website. You’ll also be able to tailor your event card deck to make your game harder or easier as desired.

    We’d imagined the custom die (aka the magic wand) would look a bit like the one on the right, in shades to match the gems as closely as possible, but in going back and forth with the manufacturer, I saw I’d need to pay a tooling cost anyway... Our die will have six custom shapes, the better to match the gems. This is a welcome improvement to make Glimstone Grab colourblind-friendlier as well! Whatz is having a sample made and I'll share photos when it arrives.

    Finally, if you’re in Auckland, I’ll be showing off the game at Cakes n Ladders next Friday evening from 7:30 pm. Here’s the Facebook event. Hope to see lots of you there!

    Our Fabulous Fairy

    05/07/2024 at 12:26 PM

    Good afternoon Troll Banishers.

    I’ve had a busy week making quarterly catch-up calls and writing emails to Cheeky Parrot retailers. Fingers crossed more of them will pledge for the retailer reward, but in any event, we are over 40% to goal now, and Board Games by the Bay Hamilton this weekend will give us some needed exposure.

    Tim has continued working his magic and today I’m so delighted to present our Forest Fairy event card. Now, growing up with the Wizard of Oz, when I hear fairy, I tend to think of a pretty blonde woman in a pink gown….but that’s boring!

    Jono and I talked about this when we were last together at Wellycon 2023 and we both loved the idea of a bearded lady as our fairy. I’d been following Wellington’s colourful Queen Olivia III on Twitter for some time, so since I was in town, I contacted them, we met for coffee, and they were enthusiastic about being our model. What a wonderful way to inject a bit of Aotearoa into what is a very European-looking game!


    Connie and Julia, Queen Olivia III and Tim

    I kept the involvement of Queen Olivia III, also known as Connie, mostly under my hat for the past year and now, to use a phrase from our last published game, Ulterior Design, I feel like we were trending before it was cool, as drag queens have been in the news a bit lately! Connie’s inclusion simply continues Cheeky Parrot’s mission that the characters we include in our games represent a diverse slice of humanity. We’ve even been recognized for this: tonight, Ulterior Design is in contention for a “Pav” award at the New Zealand Games Festival in the category of the Diverse Delight: Excellence in Representation!

    You can find out more about Connie here. They are in the midst of publishing a book about cats which they call “Cuddle Units”.

    Without further ado, here is Connie as our Forest Fairy. As you can see, their agenda is all about getting the gems away from those smelly trolls and back in the forest where they belong!

    Have a great weekend, everyone!

    If a Troll Farts in the Woods...

    30/06/2024 at 4:05 PM

    Kia ora koutou.

    As mentioned in the body of the campaign, I've been working on formatting the rules of Glimstone Grab. It looks like they are going to be an 8 page booklet that will include some detailed illustrations, an FAQ, and a special challenge for players to experiment with the game settings and tell us what they come up with. To further creativity, we'll include a blank event card so players can make up an event of their own.

    When it comes to hilarity and usefulness, it will be hard to rival the Trolls Fart event card. Credit for this idea goes to Sven of Cheap Sheep Games, who played a very early prototype. When the trolls fart, the children recoil from the clearing, protecting them from being snatched for that and the subsequent turn. The invisible barrier does work both ways: during the "fart turn", no child can be rescued either.Trolls Fart! drafts

    Tim has come up with a few drafts for this card. Tell us which one you think captures the essence (cough, gag) of the card the best! I'm leaning toward one or two, but number three has some appeal as well. Shall we call that the nuclear option?

    If you'd like to see the draft rules, they are up on the BoardGameGeek website.

    In other news, blind testing starts this week for one prototype, while the other will be available to play at Hamilton Board Games by the Bay next Sunday.

    Finally, before Pride Month ends, and as you may have seen elsewhere, Jono and I loved the idea of a bearded lady as our Forest Fairy. I'll be telling you all about that card and the Wellington personality who served as its model in a future update. I can say that Tim's draft ideas have us squealing with anticipation!

     

    Rolling and Grabbing

    25/06/2024 at 2:53 PM

    Good afternoon all!

    Yes, our campaign rolls along and we are over a quarter of our way to target, but the special challenge of PledgeMe is that it simply doesn’t tend to attract browsing gamers the way a certain American platform does, so we appreciate your help in sharing the campaign. Thank you!

    At Wellycon this year, I met Alex of Bespoke Boutique and realised dice trays would make a great add-on for Glimstone Grab pledges. Dice trays are a fun way to give your games a personal touch and to prevent dice rolls from scattering your Glimstones or scuffing the surface you play on.

    Like Cheeky Parrot, Bespoke Boutique has been in business ten years, although it began life as the Bow Wow Boutique, offering custom designs on dog collars and leads. Today Alex works with artists all over Aotearoa, bringing their art to life on a wide range of everyday items from magnets to mugs, hair bows to belts.

    Anyway, I had Alex make me some sample Grab and Cheeky-themed trays and yesterday they arrived. What I can add that may not be evident in the photo, is that the base is a black artificial leather material and the interior has a lovely suede-like feel. Buttoned up, the tray measures 20 cm across and 4.5 cm high and when not in use, you can store it flat.

    These normally sell for $35, but you can add one to your pledge for $30, including shipping. Your choice of five colours: red, blue, green, yellow, or pink and design: Glimstone Grab logo, Esmeralda, or Wizard Widdershins. I note that the latter two would also accessorize your copy of our Hoard game, which also comes with a custom die. 

    Talking Troll

    22/06/2024 at 3:53 PM

    Welcome everyone and thanks especially to our first fourteen backers who have brought us just over 17% to our target, a decent start!

    Today I thought we'd talk troll, in fact Glimstone Grab's original name was the pithy "Road Troll" but I preferred to go with something a little punchier and non-anachronistic. We asked our quarterly newsletter readers for suggestions and it was Chazy who came up with Glimstone Grab.

    The game originally had four trolls, the three miscreants on the right plus the lovely creature in the video short--my favourite sequence in the campaign video. They were nameless until Bay Con last year, when Alanah suggested "Hornald" for the blue troll. Jono and I had a laugh over that, and he promptly came up with Ethel for the yellow-skilled troll and Goosebairn for the red. By this point, we'd debuted the Mother of Trolls, a fifth troll to add more of a challenge to some games . My high school English teacher would be delighted to hear I was taking inspiration from Beowulf, the old English epic poem about a monster-slayer. To help tip more players off to the reference, the green troll was christened as Grendelia. If you're keeping track, yes, three of the five trolls are meant to be female in appearance, if not terribly feminine!

    The trolls were just about the first pieces of art Tim created for the game and in prototype form, they've been mug shots glued to poker tokens. However, the finished game will feature full-bodied trolls, complete with little cavities where the gems can be placed when they get banished. No, as naughty as they've been, we don't kill things at Cheeky Parrot, rather the trolls are exiled, with the magical gems there to keep them finding their way back to the clearing until they've seen the error of their ways!

    Here is a glimpse of the draft Mother of Trolls. In order to fit all five in the clearing, I've suggested to Tim that we depict her as reclining on cushions, perhaps fanned by an imp, so we will share her again when she's been re-orientated to landscape mode!

    Thank you for coming to my Troll Talk! Hope you're enjoying the weekend and see you again soon.

    Julia

      kerry Lindbom
      19/07/2024 at 10:30am

      "Kerry @ Pete Well done Jono."

      Lysette Reid
      19/07/2024 at 12:15am

      "Woo hoo!"

      Pam
      18/07/2024 at 10:09pm

      "Congratulations on a successful campaign! Looking forward to final copy of Glimstone Grab!"

      Sonya McGarvey
      18/07/2024 at 7:19pm
      Mewington's Book Shoppe
      18/07/2024 at 5:43pm

      "Congratulations Cheeky Parrot Games, we are so excited for you! Looking forward to stocking Glimstone Grab :D - Kate & Nicola"

      Meepleopolis
      18/07/2024 at 2:11pm
      Tim
      17/07/2024 at 11:48am
      Robert
      17/07/2024 at 9:22am
      Gina Sullivan
      16/07/2024 at 6:43pm
      Tahae Lowe
      16/07/2024 at 11:37am

      "Hi, $170 plus $155 for an additional 6 copies. cheers"

      Sandy
      16/07/2024 at 9:55am
      Leah Breeds
      15/07/2024 at 8:30pm
      Anna-Ruth
      15/07/2024 at 6:25pm
      Anonymous pledger
      07/07/2024 at 9:56pm
      Anonymous pledger
      05/07/2024 at 3:40pm
      Joel Bradley
      04/07/2024 at 2:20pm
      Nicolas zawadzki
      03/07/2024 at 8:41pm
      Daniel McNicoll
      01/07/2024 at 2:12pm
      Cheap Sheep Games
      01/07/2024 at 6:07am

      "Finally, I was waiting for this for years. Excited to see the game has come to its final stage. Can't wait to play."

      William MacGillivray
      29/06/2024 at 3:43am
      Tawa Books and Post
      27/06/2024 at 2:54pm
      Lysette Reid
      27/06/2024 at 9:27am

      "Great game!"

      Amanda Milne
      27/06/2024 at 1:11am
      Karen Dransfield
      26/06/2024 at 1:14am
      Amanda Milne
      25/06/2024 at 6:51pm
      Kirsten Lunde
      24/06/2024 at 8:58pm

      "So excited for this launch! It's been wonderful to see Glimstone Grab developing. <3"

      Joseph Sim
      24/06/2024 at 7:17pm
      Carl de Visser
      24/06/2024 at 5:17pm
      Stacey Francis
      23/06/2024 at 9:49pm
      Anna French
      23/06/2024 at 11:41am

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